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Brian,In computer graphics, it's sometimes possible to make things look smoother by actually adding a bit of "noise" to a surface, to break up the artificial lines caused by the digitizing process. I wonder if something similar would work for these objects?If you put a very shallow random 3-D texture on the flat surfaces--of a scale comparable to the resolution of the printing process--it might help "dither" the stepping lines, removing the linearity and thus making them far less obvious to the human eye.
A small V at the bit tip will produce V troughs , unless the bit moves at a snails pace .A end-mill type of bit with small edge cutters will do the same , unless the bit moves at a snails pace . A canted but totally flat bit the produce a shallow clapboard effect , unless the bit moves at a snails pace . The outer edge velocity of the bit may be causing a melt ridge .A microscope inspection of the cut edgewise might give a clue .
I worked on some bridge abutments, using an idea I had to simplify it. I cut foam to shape, then smeared with a thin coat of spackle.. roughly applied. When dry I sanded it just to remove the high peaks.. then scribed in the stone joints. The long lines are a razor saw, then I scribed the individual brick lines with the 'ol exacto.
In computer graphics, it's sometimes possible to make things look smoother by actually adding a bit of "noise" to a surface, to break up the artificial lines caused by the digitizing process. I wonder if something similar would work for these objects? ...
... I hope you can fix this , as I want the well flat to be made .
Where are you .. Baumholder?I used to ride these "Shienenbus" cars when I was a youngster between Bad Aibling and Rosenheim .. looks like this one was converted to MOW