Author Topic: Black 2.0  (Read 2316 times)

0 Members and 1 Guest are viewing this topic.

Ed Kapuscinski

  • Global Moderator
  • Crew
  • *
  • Posts: 26163
  • Head Kino
  • Respect: +11690
    • Conrail 1285
Black 2.0
« on: June 08, 2020, 10:08:12 AM »
+1
Have any of you worked with the Black 2.0 (or 3.0) that's out there?
http://stuartsemple.com/project/black-v1-0-beta-worlds-mattest-flattest-black-art-material/

My recent foray into PC stuff has made me really want something I can use to pickup panel lines and grills that's blacker than black.

I'm tempted to pick some up but I wanted to see if any of you had some experience with it.

Lemosteam

  • Crew
  • *
  • Posts: 6463
  • Gender: Male
  • PRR, The Standard Railroad of my World
  • Respect: +5024
Re: Black 2.0
« Reply #1 on: June 08, 2020, 10:34:01 AM »
+1
Don't like the Tamiya pane liner?

You would have to thin this, no?  Would it still be blacker than black once thinned?

John "Lemosteam" LeMerise

Ed Kapuscinski

  • Global Moderator
  • Crew
  • *
  • Posts: 26163
  • Head Kino
  • Respect: +11690
    • Conrail 1285
Re: Black 2.0
« Reply #2 on: June 08, 2020, 10:37:07 AM »
+1
Don't like the Tamiya pane liner?
You know, I haven't tried it.

You would have to thin this, no?  Would it still be blacker than black once thinned?

Yep, definitely. And I think I read that it holds its color when thinned up to 50%.

Philip H

  • Crew
  • *
  • Posts: 9030
  • Gender: Male
  • Respect: +1797
    • Layout Progress Blog
Re: Black 2.0
« Reply #3 on: June 08, 2020, 10:58:32 AM »
+1
Tamiya has a panel line wash, as does Ammo by Mig. Anymore i look at the Armor modelers for interesting wash ideas.
Philip H.
Chief Everything Officer
Baton Rouge Southern RR - Mount Rainier Division.


Missaberoad

  • Crew
  • *
  • Posts: 3845
  • Gender: Male
  • Ryan in Alberta
  • Respect: +1381
Re: Black 2.0
« Reply #4 on: June 08, 2020, 02:05:51 PM »
0
Two thoughts...

First, this stuff is really dark, unnaturally so. As much as I think its cool I can't think of a use in modeling that it wouldn't be overpowering...

Second, are PC grills & panel lines really blacker then black?  :D

https://www.railpictures.net/photo/709517/
https://www.railpictures.net/photo/693693/
https://www.railpictures.net/photo/693223/
https://www.railpictures.net/photo/726285/

Ed Kapuscinski

  • Global Moderator
  • Crew
  • *
  • Posts: 26163
  • Head Kino
  • Respect: +11690
    • Conrail 1285
Re: Black 2.0
« Reply #5 on: June 08, 2020, 02:59:37 PM »
0
Two thoughts...

First, this stuff is really dark, unnaturally so. As much as I think its cool I can't think of a use in modeling that it wouldn't be overpowering...

Second, are PC grills & panel lines really blacker then black?  :D

https://www.railpictures.net/photo/709517/
https://www.railpictures.net/photo/693693/
https://www.railpictures.net/photo/693223/
https://www.railpictures.net/photo/726285/


Good point, but I mean to replicate shadows and add depth for things, the way regular black works for lighter colored stuff.

It's a very specific use.

The alternative is what I did a little bit of on the GP9 I recently did: drybrushing a dark gray on the raised grills to add a little contrast.

DKS

  • The Pitt
  • Crew
  • *
  • Posts: 13424
  • Respect: +7027
Re: Black 2.0
« Reply #6 on: June 08, 2020, 03:35:40 PM »
+2
Two thoughts...

First, this stuff is really dark, unnaturally so. As much as I think its cool I can't think of a use in modeling that it wouldn't be overpowering...

Second, are PC grills & panel lines really blacker then black?

I have a rule about "absolute" black. Only one place it's appropriate on layouts: tunnels. Otherwise, I never use anything darker than Floquil Weathered Black (which is really a very dark grey). From an observer's perspective, everything on a layout is (supposed to be) 160 times further away than we actually are. At that distance, except perhaps in the driest of environments, black will never appear "absolute" black. I reserve "absolute" black for tunnels because that black doesn't tend to "grey out" the way black objects do, like tarpaper.

But, that's just me...

Chris333

  • Crew
  • *
  • Posts: 19686
  • Respect: +6982
Re: Black 2.0
« Reply #7 on: June 08, 2020, 03:46:49 PM »
0
I have a rule about "absolute" black. Only one place it's appropriate on layouts: tunnels. Otherwise, I never use anything darker than Floquil Weathered Black (which is really a very dark grey). From an observer's perspective, everything on a layout is (supposed to be) 160 times further away than we actually are. At that distance, except perhaps in the driest of environments, black will never appear "absolute" black. I reserve "absolute" black for tunnels because that black doesn't tend to "grey out" the way black objects do, like tarpaper.

But, that's just me...

I use it inside smoke stacks, but yeah even if I use "black" I weather it.

Point353

  • Crew
  • *
  • Posts: 3766
  • Respect: +927
Re: Black 2.0
« Reply #8 on: June 08, 2020, 03:49:49 PM »
0
I have a rule about "absolute" black. Only one place it's appropriate on layouts: tunnels.
Not even on a model of Ed K's car just after he's given it a wash & wax?

dem34

  • Crew
  • *
  • Posts: 1899
  • Gender: Male
  • Only here to learn through Osmosis
  • Respect: +1457
Re: Black 2.0
« Reply #9 on: June 08, 2020, 07:18:54 PM »
0
I can actually see this being handy for light insulation. Making a surface absolutely guaranteed to not bleed light through it. May even dull down the supernovas contained within BLI's P70s.
-Al

Ed Kapuscinski

  • Global Moderator
  • Crew
  • *
  • Posts: 26163
  • Head Kino
  • Respect: +11690
    • Conrail 1285
Re: Black 2.0
« Reply #10 on: June 09, 2020, 09:57:02 AM »
0
Not even on a model of Ed K's car just after he's given it a wash & wax?

BMW actually did that: https://www.bmw.com/en/design/the-bmw-X6-vantablack-car.html

They should've done that to those "GT" models they did, they might've actually sold a few if you weren't able to see how ugly they were.

DKS

  • The Pitt
  • Crew
  • *
  • Posts: 13424
  • Respect: +7027
Re: Black 2.0
« Reply #11 on: June 09, 2020, 11:24:25 AM »
0
I can actually see this being handy for light insulation. Making a surface absolutely guaranteed to not bleed light through it. May even dull down the supernovas contained within BLI's P70s.

Depends on how dense it is. It may be really black, but it may not be super-opaque. For light-tightness, I still rely on a heavy coat of black acrylic, or if it's semi-translucent styrene, a combination of silver paint followed by black gouache.

C855B

  • Crew
  • *
  • Posts: 11430
  • Respect: +2903
Re: Black 2.0
« Reply #12 on: June 09, 2020, 11:48:56 AM »
0
BMW actually did that: https://www.bmw.com/en/design/the-bmw-X6-vantablack-car.html ...

Hmm. An expensive performance sedan so light-absorbing others can't see it?  :facepalm:

Stealth I understand for military aircraft operating in an actively-controlled 3D space, but a car that has little choice but to share the road with others? Yeah, it was a "isn't this cool?" design exercise, but beyond that, practicality somewhere on the scale between zero and nil.
...mike

http://www.gibboncozadandwestern.com

Note: Images linked in my postings are on an HTTP server, not HTTPS. Enable "mixed content" in your browser to view.

There are over 1000 images on this server. Not changing anytime soon.

davefoxx

  • Crew
  • *
  • Posts: 12392
  • Gender: Male
  • TRW Plaid Member
  • Respect: +8764
Re: Black 2.0
« Reply #13 on: June 09, 2020, 12:00:27 PM »
+1
Hmm. An expensive performance sedan so light-absorbing others can't see it?  :facepalm:

Stealth I understand for military aircraft operating in an actively-controlled 3D space, but a car that has little choice but to share the road with others? Yeah, it was a "isn't this cool?" design exercise, but beyond that, practicality somewhere on the scale between zero and nil.

Does that make that BMW model a singularity, and if you dare cross the event horizon, you'll get into an accident?  :D

A Proud HOer
BUY ALL THE TRAINS!
Member of the ACL & SAL RRs and the N&S Ry. Historical Societies

DKS

  • The Pitt
  • Crew
  • *
  • Posts: 13424
  • Respect: +7027