Author Topic: New 3D Systems Clear resin  (Read 513 times)

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Lemosteam

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New 3D Systems Clear resin
« on: November 28, 2018, 06:24:57 AM »
+1
Not sure if it can be used with the Anycubic, but think of the possibilities for light pipes and glass (no more Micro Crystal Clear?).

https://www2.3dsystems.com/webmail/1004/952699351/46ab298ede5ebd79a49b22a3655997e7e8687456dc3dc4eef172ab2308a9d5c3
« Last Edit: November 28, 2018, 07:33:20 AM by Lemosteam »

rodsup9000

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Re: New 3D Systems Clear resin
« Reply #1 on: November 28, 2018, 07:56:52 AM »
+1
 I bought 500ml bottle of Anycubic clear. Should be here tomorrow. I'll post how well it works, once I have something cast in it.

 https://www.ebay.com/itm/ANYCUBIC-355-410nm-UV-Sensitive-Resin-for-LCD-SLA-3D-Printer-Photon-US-STOCK/263863688586?ssPageName=STRK%3AMEBIDX%3AIT&var=563234645521&_trksid=p2057872.m2749.l2649
Rodney

My Feather River Canyon in N-scale
http://www.therailwire.net/forum/index.php?topic=31585.0

AlwaysSolutions

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Re: New 3D Systems Clear resin
« Reply #2 on: November 28, 2018, 10:23:10 AM »
+3
I've got a bottle of Monocure 3D Rapid Clear and plan on doing light pipes and windows with it.  After cleanup it has a slight frosted nature to it but I'm betting with a blast of gloss paint it would be crystal clear.  I did some tests with gloopy window glazing as a clear coat and it was very promising, but it really needs to be an even coating (airbrush or rattle can) otherwise the uneven coating is too obvious.  Maybe I can get a spray sample done today to see what happens.

Edit: attaching a quick test with Testors Clear rattle can.  Image from left to right - untreated, middle and right after two coats of clear.  I'm thinking with an airbrush the results would be a little better. [ Guests cannot view attachments ]
« Last Edit: November 28, 2018, 11:34:51 AM by AlwaysSolutions »

haasmarc

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Re: New 3D Systems Clear resin
« Reply #3 on: November 28, 2018, 11:39:50 AM »
+1
Maybe a coat of Future.  The airplane guys use it on canopies to make them really clear.

I have some of the Monocure clear as well but haven't tried it yet.
Marc Haas
Keeping the Reading alive in N scale!

Lemosteam

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Re: New 3D Systems Clear resin
« Reply #4 on: December 27, 2018, 06:37:44 PM »
0
Any new or improved results with the clear resins?

bnsfdash8

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Re: New 3D Systems Clear resin
« Reply #5 on: January 08, 2019, 08:53:11 PM »
0
Any issues with yellowing after clear coating?
Reese
Modeling Norfolk Southern one loco at a time.

AlwaysSolutions

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Re: New 3D Systems Clear resin
« Reply #6 on: January 09, 2019, 12:00:39 AM »
0
Any issues with yellowing after clear coating?

Been awhile since I've played with the clear but I was able to find these pieces and no noticeable yellowing so far.  I need to do some more experimenting but with the holidays I've been side-tracked.  Time to get back to it!

Mike

narrowminded

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Re: New 3D Systems Clear resin
« Reply #7 on: January 09, 2019, 01:09:52 AM »
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Edit: attaching a quick test with Testors Clear rattle can.  Image from left to right - untreated, middle and right after two coats of clear.  I'm thinking with an airbrush the results would be a little better. (Attachment Link)

If it really mattered, a real fine wet sand (1200?) then polish might be all you need.  And you could still clear coat it and buff that if just polishing wasn't quite good enough.
Mark G.

AlwaysSolutions

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Re: New 3D Systems Clear resin
« Reply #8 on: January 09, 2019, 01:33:17 AM »
0
If it really mattered, a real fine wet sand (1200?) then polish might be all you need.  And you could still clear coat it and buff that if just polishing wasn't quite good enough.

Yeah you're probably right on that - for quality window glass with this stuff the surface has to have practically zero imperfections, the front and back sides of the pane should also be in parallel planes otherwise you get a lens effect that distorts and diffusion.  For other applications (custom light tunnel/tube, for example) I think this material is on point.  That's actually the next thing I want to test - perhaps this weekend...