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I discovered this a few years ago when I built some paper buildings. The 3D (real life) to 2D (paper) to 3D (model) looked ok, but the 3D (real life) to 2D (paper) to 3D (model) to 2D (photo of model) looked amazing.
They look awesome in all the publications I have seen so far. But I‘ve always wondered how they would look like in person. Seeing „photos in photos“ gives a very consistent look, but do they still fit once you experience the photo look within a layout built from traditional material?
Photos in photos usually look very good, especially when photographed more or less straight-on. But unfortunately photos in person look like photos; the instant you change your viewing angle, even just a little, the illusion is broken. I really admire Lance's modeling, but an over-reliance on photo-textures can be a liability.
For those of you who don't follow his blog, Lance will be returning to n scale with his next project. I am looking forward to his take on the scale after being away from it for some time. http://lancemindheim.com/2017/10/the-next-adventure/
Lance said: N scale has some pretty significant challenges: lack of product availability
My question is, does he build so many layouts as a way to advertise his layout construction business? I for one could not afford to build a new layout in a different scale every 5 years and I earn a half decent wage.
I plan to sit back and enjoy his work, as I do others and not get my panties in a bunch over stupid stuff.Joe