Author Topic: Stucco?  (Read 804 times)

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Mike Madonna

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Stucco?
« on: July 12, 2014, 10:34:08 PM »
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Good evening all,

Was wondering if anyone had any suggestions on a way to replicate a building that has a stucco exterior? Looking to do a "Mission" style station with a stucco exterior. Open to all suggestions. Thanks in advance!
Mike
SOUTHERN PACIFIC Coast Division 1953
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Ian MacMillan

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Re: Stucco?
« Reply #1 on: July 12, 2014, 10:54:04 PM »
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Being a Northeasterner Ive never used the stuff. But could you use a real stucco technique?
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Dave Schneider

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Re: Stucco?
« Reply #2 on: July 12, 2014, 11:08:36 PM »
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« Last Edit: July 12, 2014, 11:13:18 PM by Dave Schneider »
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Kisatchie

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Re: Stucco?
« Reply #3 on: July 12, 2014, 11:10:31 PM »
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...But could you use a real stucco technique?


Hmm... finding an N
scale trowel might be
kinda hard...


Two scientists create a teleportation ray, and they try it out on a cricket. They put the cricket on one of the two teleportation pads in the room, and they turn the ray on.
The cricket jumps across the room onto the other pad.
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C855B

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Re: Stucco?
« Reply #4 on: July 12, 2014, 11:16:57 PM »
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...mike

http://www.gibboncozadandwestern.com

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robwill84

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Re: Stucco?
« Reply #5 on: July 12, 2014, 11:47:10 PM »
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I used Squadron white putty, applied with a finger. You get about ten minutes of working time. I wanted this building to look like extreme failing stucco, so I left areas of brick exposed. When it was all dry, I scraped any excess putty out of the windows, and sanded down any high spots. This does leave a fairly rough surface, so this technique might be better suited to a heavily weathered building. Might be worth a try though.




Baronjutter

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Re: Stucco?
« Reply #6 on: July 13, 2014, 12:09:40 AM »
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The above examples put mine to shame, but I simple scratch build out of an affordable art cardboard called "Task Board" that has a sort of natural stucco-ish texture.





Stucco can really vary in texture though, from very bumpy to almost totally smooth and painted over.

robert3985

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Re: Stucco?
« Reply #7 on: July 13, 2014, 12:51:56 AM »
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Hmm... finding an N
scale trowel might be
kinda hard...



Only if you drop it.   :D

Pennsy

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Re: Stucco?
« Reply #8 on: July 13, 2014, 02:36:17 PM »
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Great techniques everyone. Thanks for sharing.
Baron
Fantastic buildings, what did you use for the doors and windows?

eja

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Re: Stucco?
« Reply #9 on: July 13, 2014, 06:04:31 PM »
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Someone (john Sing ?) did a stucco Santa Fe based passenger station in Winslow AZ, I think.  I thought it was spot on as far as texture was concerned. The texture in what appears in this thread is too course in my opinion.


Perhaps someone else remembers the thread (or the originator) and can post a link....

eja
« Last Edit: July 14, 2014, 01:18:04 AM by eja »

jimmo

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Re: Stucco?
« Reply #10 on: July 13, 2014, 06:40:54 PM »
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This subject brings me back to an aspect of scale modeling I have been commenting on recently in other forum posts. Pete Nolan's comment in the earlier thread on stucco https://www.therailwire.net/forum/index.php?topic=23603.msg228690#msg228690 has me re-examining my view on true scale modeling. He commented that maybe (in some cases) we need to exaggerate for "artistic effect". In other words if scale stucco (or brick or wood or concrete for that matter) is too small to be recognized at a normal viewing distance, maybe we need to exaggerate for clarity.

I can understand the use of exaggeration in architectural modeling because the whole idea of a model in this field is to use it as a sales tool it for clients or the general public. So we can make this decision as modelers as to wether we want to be on the side of clarity or scale. I think the difference in our modeling efforts are wether we want a "nice model" or a model that "actually looks real."
James R. Will

Baronjutter

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Re: Stucco?
« Reply #11 on: July 13, 2014, 08:45:34 PM »
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Great techniques everyone. Thanks for sharing.
Baron
Fantastic buildings, what did you use for the doors and windows?

Cut my own, no way I can afford those tichy or grandt line stuff.  They're not as nice of course but I think they're passable.  I'm still working on making them better, trying some actual double-hung windows that are 2 parts.