Author Topic: CSX Cumberland Division  (Read 9741 times)

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Bob

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Re: CSX Cumberland Division
« Reply #90 on: September 30, 2019, 11:45:26 AM »
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Good Lord - those streets are incredibly looking!  Did you ever post anything someplace that goes over how on earth you have managed to pull this off?  That Z scale image is amazing!  I was going to ask whether it was HO!

CRL

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Re: CSX Cumberland Division
« Reply #91 on: September 30, 2019, 01:46:31 PM »
+2
@DKS, you do realize there is a fine line between providing inspiration and dashing our hopes & dreams on the rocks of inadequacy, don’t you? It wasn’t bad enough that your modeling is exquisite, you just had to tell us it was Z Scale!!!

Aaaaaarrrrrrrrgggggggg!!!!! I need a hug... 😔

There’s so many ideas to steal here.


mu26aeh

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Re: CSX Cumberland Division
« Reply #92 on: September 30, 2019, 03:53:05 PM »
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We're  not worthy

DKS

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Re: CSX Cumberland Division
« Reply #93 on: October 01, 2019, 09:28:44 AM »
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There’s so many ideas to steal here.

Steal away! They're not proprietary. I used to have some pages on making the road, but they're long gone. I'll see if I can resurrect them.
"Life's a piece of sh!t when you look at it."
                                       —Monty Python

Bob

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Second building at Duffields
« Reply #94 on: October 16, 2019, 09:50:35 PM »
+1
The great thing about Duffields is it is characterized by a single road that crosses the double-track mainline, and is notable for 3 structures, all of which are simple.  As I have never scratch-built before, this made Duffields the logical place on my CSX Cumberland Division for my first attempt at scenery.  First up was the MARC train shed, which I posted above.  Second is a now abandoned building that I am calling a general store.  This is now largely complete - I need to add a few more detail parts and weather everything.  I have to admit I am having fun with trying to figure out how to put everything together.  The color is way too yellow, but such is life.  The general proportions are good; I need to find a better solution for a cinder block foundation (most of what you see in the photo will be buried as in the prototype, as the ground slopes upwards towards the back of the building.  I spliced together two 3D-printed steps to make them wider, and I decided not to mess with the railings - it is evident you can spend a great deal of time on small details that will largely escape detection when placed on the layout.  Next up will be the church described in an earlier post, and then I start with landscaping.

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wm3798

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Re: CSX Cumberland Division
« Reply #95 on: October 16, 2019, 10:11:03 PM »
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Nice work!  But don't sell yourself short on those details.  Those are the things that DO make a difference.  I'm more likely to notice when something is missing than if it's there.  Little touches like railings, or trash cans, or a dog in the yard, is what takes your scene and turns it into the setting for the story you're trying to tell.

See the Nuggets thread in the N Scale section of the forum, to get an idea of what you can include...
https://www.therailwire.net/forum/index.php?topic=48053.0



Lee
« Last Edit: October 16, 2019, 10:13:44 PM by wm3798 »
Route of the Alpha Jets

Lee Weldon www.wmrywesternlines.net

Bob

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Re: CSX Cumberland Division
« Reply #96 on: October 17, 2019, 06:23:52 AM »
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Good point Lee, and the Nuggets thread is great!  I'll add railings and think about what else I can add.

LIRR

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Re: CSX Cumberland Division
« Reply #97 on: October 29, 2019, 02:20:51 PM »
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agreed. great looking streets. I think faded, aged asphalt (as well as faded, aged concrete) are the toughest look to get right. 
you nailed it.

Bob

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Widening Duffields
« Reply #98 on: November 10, 2019, 04:05:45 PM »
+2
I have largely completed the third structure based on prototypes at Duffields, West Virginia.  First was the MARC passenger shelter, next was an abandoned store, and next up was the Mt. Zion African Methodist Episcopal Church (left most photos).  There is still some detail work left to do, and I seem to be too heavy-handed with weathering powders at times and I certainly have a lot to learn about photography, but I have very much enjoyed building my first structures.  However, there just is not enough space on the south side of the tracks – the parking lot is truncated, and the church barely fits between the tracks and layout edge.  However, Duffields is situated at a junction between two layout sections, and these form a slight bend (bottom right photo).  I reasoned that if I straightened this out by using a new piece of fascia, I would gain several needed inches.
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I cut a 4-foot notch in the existing fascia, then installed a new 4-foot piece of ¼” MDF board (bottom left).  The middle top photo shows the layout after the notch has been removed, and you can see where the ‘bend’ is located (near the end of the train).  In the middle bottom image, the new fascia has been installed, and the bend is no more.  The right two images show where things stand now with a new piece of Styrofoam.  I’ll have to re-do the road and parking lot, but the gain of about 3-inches makes this part of Duffields much less cramped.  An added bonus is that Duffields now sits on a single piece of Styrofoam, so I can take it to the shop bench to work on scenery.  Next up is a new road and parking lot, then it is time to apply sculptamold and start my very first attempt at scenery.
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John

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Re: CSX Cumberland Division
« Reply #99 on: November 10, 2019, 05:07:17 PM »
+1
Great work on Duffields .. you are capturing the buildings well .. I also appreciate the fact that you changed the benchwork rather than cramming it all in to the existing space

Bob

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Re: CSX Cumberland Division
« Reply #100 on: November 10, 2019, 06:13:22 PM »
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The layout is not deep there at all, and Duffields is a place that can be modeled pretty accurately in N scale, so it would have been a shame to cram things together.  Fortunately, the 'bend' in the benchwork made for an easy fix!