Author Topic: How to get started and what to do to stay w/ 3D  (Read 676 times)

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Sumner

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Re: How to get started and what to do to stay w/ 3D
« Reply #15 on: August 19, 2026, 04:03:38 PM »
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Sounds like there might be a work-around with  a Chromebook...

https://www.google.com/search?client=firefox-b-1-d&q=will+any+of+the+3d+slicer+programs+run+on+a+chrome+computer

.... but yes a Windows are Apple would be best.  I have a graphics card in the computer I use with Fusion but don't need it.  Just makes the CAD software faster.  I did a lot with a faster laptop before.

Slicers used with printing should run on about any recent Windows 10-11 computer without a special graphics card.

Sumner
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OldEastRR

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Re: How to get started and what to do to stay w/ 3D
« Reply #16 on: August 27, 2026, 01:58:52 AM »
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Thanks for all the info! But I'd better get a new computer and Win11 first.

John

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Re: How to get started and what to do to stay w/ 3D
« Reply #17 on: August 27, 2026, 08:00:32 AM »
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Oldeast -- I don't know you outside of what I've seen you post here, so my comments are based on that

 - Getting into 3D printing can be a time and cash sink.  The obvious expense is infrastructure  (work space, ventilation, cost of printer), consumables (resin, alcohol, paper towels, eye protection, ventilation, etc).

The next big cost is time - I'm not a CAD expert like some on here, but even the simplest models can consume a significant amount of time (that you aren't spending on the layout) .. For example, HUNT tower on Dave's TTrak module was a 2-3 day effort. I didn't draw the cad. I found it online, but getting it to print without issues was a chore/  The Huntingdon station on the same module was a 2-3 week effort just to get the components designed, test prints, corrections, more tests etc ..

There are CAD models available online for free or small cost (usually less than 5 dollars) ..

Some cottage industries are making models to sell (usually relatively cheap) --

I guess what I'm saying, if you only want a few detail pieces, such as dumpsters, porta poties, automobiles, and such, it might be cheaper in the long run to just to pay someone to do the work for you, rather than spend a significant amount of $$$$, time and effort.

I think in the long run, you might be better off focusing on your layout completion and JFRT rather than heading off into this tangent ..

r/ J

 

peteski

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Re: How to get started and what to do to stay w/ 3D
« Reply #18 on: August 27, 2026, 10:00:23 AM »
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Also to consider is that the printing process (using the SLA/DLP printing) can be rather messy.  Dealing with the often smelly liquid resin, then having to thoroughly wash the printed parts in a vat of alcohol before final cure, then curing them outside of the printer itself. Of course this does not apply to filament-based printers, but those don't quite match the fine resolution of the liquid resin printers.  But each printing technology also has its limitations as far as what is printable.

I don't won one of those printers but I do read up about them (here and elsewhere).
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